I have to admit, I made a rather stupid mistake when formulating a University policy. We decided to start having a period of 0% tax for 2 days after each war, so people could pack in some mission running and rebuild their personal wallets.
However, when doing this I completely missed the fact that by setting it to 0, I would have no data on how many people took advantage of this. As a result, I lost all ability to compare that mission running spurt with previous data, cannot comment on how changes in tax rate influence number of mission runners, and lost a valuable data point in predicting future revenue at various tax rates.
In the future, the tax rate will be set at .1%, instead of 0, allowing me to gather data while also giving people some nice mission running opportunities.
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