tag:blogger.com,1999:blog-2843304395819601879.post6624989955964133814..comments2023-05-18T09:06:10.908+01:00Comments on Insanity by Increments: Blasters, or how I learned to switch to Amarr instead of dealing with themAzmodeus Valarhttp://www.blogger.com/profile/10666789673037787028noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-2843304395819601879.post-14638047215212655252010-10-06T16:36:13.910+01:002010-10-06T16:36:13.910+01:00On the scripted web (tackling mods in general):
Ha...On the scripted web (tackling mods in general):<br />Having a higher reload time on the scripts, might mitigate the problem of a stasis web script so that you can choose before an encounter but not within how you want to go. But I agree, it might be too strong but would put more pressure on the pilot and therefore pilot skill would matter even more (which I think would be a good thing).<br /><br />In general on modules (sorry if I derail your thread to much Az., just tell me and I will stop adding my thoughts on hardly related matters):<br />I for one would love to have different sized mods for pretty much all modules. So there would be a small, medium and heavy web. The bigger the higher the effect is (same with points), with a counter in the ships warp core strength (with BS having a high one, frigates a low one, maybe with minmatar having a higher one compared to Amarr - as they are used to run away from their early days). I always found it quite strange that a little frigate is able to fit the same module as a BS and hold one down as good as a bigger ship. I am not sure on the numbers but 2 frigs holding one cruiser and 2 cruisers holding a BS might be a general direction to go...<br /><br />Having Mods, Rigs and maybe even skills to add to your warp core strength (and on the other side tackling strength as well) might lead to more depth (do we want that in Eve? I for one do).<br /><br />An as I am talking modules now, why does the SDA only work for ECM and not for the other EWAR modules?Frood Froosternoreply@blogger.comtag:blogger.com,1999:blog-2843304395819601879.post-80450604467608065212010-10-06T16:16:35.386+01:002010-10-06T16:16:35.386+01:00A way to mitigate webs would be nice, as they are ...A way to mitigate webs would be nice, as they are a must have module. The problem is, the current webs aren't actually strong enough to help some blaster fit ships to hit close range ships, which is strange since blaster ships are supposed to be great at close range. This is tracking issue, due to the extremely low ranges that are optimal for blasters.<br /><br />An increase to tracking would help, as would stronger webs. I liked the idea of a layered systems of webs because it creates a valid fitting choice that people must make, and will change their tactics and those of their opponents as well. <br /><br />I'm not sure if this is the best idea, but I wanted to throw it out there as a conversation starter.Azmodeus Valarhttps://www.blogger.com/profile/10666789673037787028noreply@blogger.comtag:blogger.com,1999:blog-2843304395819601879.post-11798255107590795302010-10-06T14:46:29.817+01:002010-10-06T14:46:29.817+01:00(Boilerplate Newbie disclaimer: blah blah blah)
A...(Boilerplate Newbie disclaimer: blah blah blah)<br /><br />A problem I see with increasing the capability of webs is that there is currently no existing counter in the game other than avoiding the given range and ECM.<br /><br />If there was a module introduced that permitted a resistance or means to mitigate the web, much like the decision to fit ECCM for instance, this might seem like a more balanced concept than my fragile newb mind can currently process.<br /><br />Am I missing something obvious as far as the current advantages / disadvantages of web use in game today? It seems that it is almost a 'must have' module already?L'ourisnoreply@blogger.comtag:blogger.com,1999:blog-2843304395819601879.post-79889041487821798552010-10-05T01:12:54.124+01:002010-10-05T01:12:54.124+01:00I'm afraid that scripted webs make it too easy...I'm afraid that scripted webs make it too easy to get the best of both worlds, whereas different modules actually will truly have fitting decisions.Azmodeus Valarhttps://www.blogger.com/profile/10666789673037787028noreply@blogger.comtag:blogger.com,1999:blog-2843304395819601879.post-18152325921638063722010-10-04T22:26:52.517+01:002010-10-04T22:26:52.517+01:00I for one like the idea of scripted webs. Range an...I for one like the idea of scripted webs. Range and strength script.Frood Froosternoreply@blogger.com